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Version History

v2.0.0-beta.2

14 July 2026

  • Added minus one damage modifier

v2.0.0-beta.1

13 July 2026

  • Added 11th edition combat rules strategy — now the default game edition on the calculator.
  • 11th edition support is in beta: hit and wound rolls follow the same rules as 10th edition, with save rolls using the explicit 11th edition ordered-check sequence (unmodified 1 always fails, then invulnerable save, then armour + AP).
  • 10th edition rules remain fully supported via the edition toggle.

v1.1.4

2 July 2026

  • Added one-shot chance to show the probability of destroying the full defending unit (respecting non-spillover damage).
  • Added models killed and unit kill percentage display when the defending unit has more than one model.

v1.1.3

24 June 2026

  • Improved visibility of release notes for all users.

v1.1.2

24 June 2026

  • Added displaying used abilities in the calculation summary.
  • Added the ability to select defending models in unit count.

v1.1.1

10 June 2026

  • Fixed profile click handling bug in weapon selection.
  • Improved handling for N/A ballistic skill weapons in calculations.

v1.1.0

20 May 2026

  • Rebuilt calculation engine from the ground up to improve performance and accuracy.
  • Added +1 Ballistic Skill support.
  • Added Re-Roll Wounds and Re-Roll Wounds of 1 support.

v1.0.0

13 February 2026

  • Initial version of the application with core functionality for calculating weapon profiles and damage outputs.